So I finished the last post by declaring that the BVN visualization team had settled on creating 360 degree pre-rendered mobile experiences with the Samsung GearVR as our preferred approach to getting involved in virtual reality. Continue reading “Apps, Viewers and Virtual Tours: control is key!”
Pre-rendered and Mobile: more relevant for now?
So before I get stuck in to this I have a few admissions to make. I have only been developing VR content for about 8 months. Prior to this I had an unopened Oculus DK1 under my desk for almost 2 years (thanks Ben). Continue reading “Pre-rendered and Mobile: more relevant for now?”
VR and Architecture: an introduction!
Virtual Reality (VR) has finally arrived! Yes it has been around for ever (since the 60’s), and attempts to commercialize it in the 90’s failed miserably, but now the technology has advanced to a point where it’s both usable and affordable. Now that we have it how is it relevant to architecture and what do we want to do with it? Continue reading “VR and Architecture: an introduction!”