So I finished the last post by declaring that the BVN visualization team had settled on creating 360 degree pre-rendered mobile experiences with the Samsung GearVR as our preferred approach to getting involved in virtual reality. Continue reading “Apps, Viewers and Virtual Tours: control is key!”
Pre-rendered and Mobile: more relevant for now?
So before I get stuck in to this I have a few admissions to make. I have only been developing VR content for about 8 months. Prior to this I had an unopened Oculus DK1 under my desk for almost 2 years (thanks Ben). Continue reading “Pre-rendered and Mobile: more relevant for now?”